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Garcian Smith said:

@ TheBigFatJ: That's exactly what I'm talking about. As I said, I've enjoyed the MGS games that I've played (except MGS3, which I didn't like due to the lack of HUD radar and constant need to navigate menus, and not for anything related to the story or presentation.) But anyone who reads into them as anything more than a bunch of over-the-top silliness is fooling themselves and hurting the public image of gamers.

@ jman8: But a lot of gamers - a very large amount of them, in fact - state that the MGS games ARE art. Take DTG earlier in the thread, for example. In addition, where did you get the idea that I'm saying that games can't tackle themes that literature can? On the contrary; I'm saying that they can, but they won't until gamers can properly differentiate good art from mere fun/entertainment value.

 

Seriously, look at DTG's post again. There is not one single mention of art. All he does is say that MGS tackles some mature and thought-provoking themes. He never ever equated MGS with literature. Pretty much no one has done that. You're not actually debating against a real opponent. It's all in your head.



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.