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CGI-Quality said:

Thank you for reading my post, I'm not sure exactly what you're asking. As they both using same Gpu architecture (Navi) using TF as an easy way discussing gpu performance. As what the gamers will see is what I wrote before, resolution. I don't expect it to be as big as a different as we saw with PS4 Pro and Xbox one X even with a 3TF gap. PS5 might have some advantages, first we saw from github leak that XsX has only 560 GB/s memory bandwidth and PS5 could have upwards 576 GB/s memory speed, this will give PS5 higher Perf/TF if now XsX has lower memory bandwidth per TF.

I also know this technical stuff, which is why we continue to educate you on it. Of course, I already knew the answer to my question, and even though you say you don’t claim to know how this stuff works, you continue to use the teraflop argument. As we’ve told you, they aren’t a measure of console (or PC) performance. They are a theoretical. The architecture of the two machines is irrelevant (particularly now, as no final specs have been revealed). 

If you say you don’t know this stuff like many of us, then you should absorb the info instead of arguing so much. 

I have already read almost every post from Pemalite and Drohler on this site and some from Vivster. I just don't agree with you or Pemalite and expect to be proven right when eurogamer makes their head to head comparison of next-gen games. Note I do think Sony might have a slight edge in Perf/TF because of those reasons I mentioned before.



6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!