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Vodacixi said:
JWeinCom said:

Loved Skyward Sword.  I think the dungeon design is the best in the series.  Ancient Cistern and Sandship are especially brilliant. Also features the best boss fights.  And I think the items are the most fun to use.

The handholding is a thing, but really not enough to bother me.  And as for the motion controls, I really never had an issue, aside from the occassional need to recalibrate it.  Worked fine and made the combat more engaging.

I prefer the 3D entries to the 2D games, but among the 3D ones, my favorite is generally whichever one I played last.  Each of them is excellent

I mean... Ghirahim, Koloktos, the pirate robot and Demise were great... but the others were kind of a let down to me. Oh well, to each their own I guess...

I also really liked the weird octopus boss that looked like Mike Wazowski.  Goofy design but slicing through tentacles was so satisfying.  And the sand scorpioon was basic but fun.    

Not every boss fight is perfect, but I think on balance it was the best.  In OOT they were still figuring out how to work in 3D, so I find that most of the bosses were on the basic side.  Wind Waker had ok bosses, but just not enough of them and Ganon was the only one that really stood out to me.  And BOTW abandoning the traditional weapon mechanics meant all the bosses had to be beatable with basic weaponry which kind of made them lose their uniqueness.  Twilight princess is the only real competition imo.  

But what 3D Zelda do you think had better boss fights?