By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Alcyon said:

Then we are not really talking about a genre but a specific target audience. If you narrow down that much, then just list a few games. I don't play this kind of games, I don't know why some people would play them and I don't really care if they have fun. I like to target specific achievements in Europa Universalis IV, some tries are taking 30h+ but I can understand why some people wouldn't do that.

But the main point is still here: if a specific game has a very narrow target audience, where is the problem? To be honest, I get it: random player A doesn't have enough time/motivation/skill/willpower/etc to play a specific game, while many people are liking that specific game. So he wants an easy mode, i.e. several changes in the game to suit him, without even noticing that the game could be less popular for the current players. He could play another games instead, but no.

This is exactly the case with Sekiro. A part of the hype around the game is the difficulty (or in a simRacing game, an ultra-realistic setting). By asking for an easy mode (or in a simRacing game, a less realistic setting) you are asking for a change in the core of the game. This is getting boring, again there are enough games. They could just stop to be selfish and claim "every game should be for me".

Again, adding options does not change the core game. I don't know why you keep insisting it does... Why would it be less popular for the current players when there are extra choices. I remember a mod for Sekiro that can slow the game speed down (or up). If a simple mod can do it, why can't the developer simply add an option to change game speed by a small percentage if that could be helpful or more challenging. Nobody ever had a problem with PAL movies running 4% faster due to the 24 to 25fps conversion! I doubt even many people noticed it. Same with pal games that ran slower on snes. 50hz instead of 60hz, a slow down of 16% or the NTSC version ran 1.2x faster. Still playable...

Alcyon said:

Cool, enjoy the games you like. Did we ask for a timer running that resets all progress if you don't solve in time? No.

Did you ask for an easy mode in some hard game? Yes.

So we don't ask for your game to suit OUR playstyle, but you are asking for OUR games to suit your playstyle. Do you notice the difference?

You are the one being selfish here defining games as "our" games.

What's the difference between GT and hardcore sim racers? GT lives on, has a huge budget, gets tons of free support, looks the best of all the offerings. All thanks to not narrowing their target audience to just hardcore sim racers with a wheel. However those still get the focus of the game in the form of the FIA championship with real world prices, only possible because the game is popular enough to support the hardcore competitive mode.