Hynad said:
SammyGiireal said:
Your articulations are opinions, not facts. A fact is that you are in the minority regarding the game. They are not wrong in your view, but they are in mine. This is a place for debate and as such I will debate your opinion with mine. If you aren't capable of being contradicted, then that's your issue.
“Rarely is there such a perfect mixture of graphics, sound, and gameplay that even the most cynical players will admit that Zelda 64 is poised to shape the action RPG genre for years to come.”-IGN
“The control really holds the game together. Most 3D game designers still haven't mastered the art of controlling characters in a 3D environment, but that's not the case here. Link moves beautifully, and controlling his various actions is a breeze. “ -Gamespot
That was the general consensus in 1998. If the framerate was so "headache" inducing, and the controls clunky, I can't see how the game would be recieved so well by so many. You seem to have a deep issue with that fact for some strange reason.
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What are you trying to achieve by bringing up others views on the game?
Are you telling me that I should change my opinion to fit with that majority you speak of?
The OP isn’t asking for the hive’s opinion, but for our personal view on those games. That’s what I did. And somehow, you can’t let that fly.
You really need to let it go.
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But you were the first one to quote IGN to make your point earlier...hypocritical it seems. I am just showing you, in 1998 no one cared about the game running at 24 fps, no one had nothing but positive stuff to say about the controls. The frame rate wasn't the issue you are trying so hard to make it be. I was never bothered by the issue apparently 99 percent of the others weren't either. Ever played Legacy of Darkness? Play that game on Hi res, and you will experience real Framerate issues.
Last edited by SammyGiireal - on 19 February 2020