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DTG said:
Garcian Smith said:

 

DTG said:
No, Kojima's games are the saving grace of a hobby that has been consistently degraded as childish and senselessly violent.

Kojima's games actually deal with adult issues and the in game violence (which is only optional) is always done so with reason. Themes of identity, free will, manipulation, memes and many others paint a distinctively adult, mature and inellectual picture over an otherwise unsanitized industry ridden with senseless violence and childrens fantasy tale settings.

 

Um... no.

Maybe I played different Metal Gear Solid games than you, but all I took from them was a bunch of over-the-top in-jokes and fourth wall breaking. When I think of identity and free will, I think of Descartes - or, if you need a parallel in entertainment, Philip K. Dick or Frank Herbert - and not a video game about a super-spy fighting bisexual vampires and other villains with ridiculous powers.

In reality, video games have yet to see the medium's "Citizen Kane," or, the game that makes people take games seriously as an artistic medium. Planescape: Torment came close, but was ignored by everybody but reviewers, and we've only had a few good attempts since.

If anything, Kojima's games - or, more precisely, his fans - only serve to further the stereotype of the uncultured gamer who thinks that, well, games about super-spies fighting ridiculous villains are on the level of great literature or film. If you want something along those lines, go play a Chris Avellone game and call me back in the morning.

 

There's no point in me arguing you because we obviously have strong opposing opinions. However I am genuinely interested in what games you term as the "few good attempts" since Planescape? Judging by your SN, Killer7 is one of them a game which I also love. What other games would you mention?

 

Killer7 is one of them. I'd also consider KotOR 2, Silent Hill 2, and (arguably) Bioshock to be up there.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom