Hynad said:
I am hating on it because I find flaws in it. Because I don’t, and never have, praise it like it’s the second coming the way so many of you do. Sure buddy. Sure. I played the game on the N64 back when it came out. And my opinion of it has been consistent since then. And I am not basing my opinion of it based on a stupid metacritic score that was put after the fact, despite most reviews for the game having been mostly in printed magazines. Unlike current games, it is impossible to get a correct metacritic score because reviews used for the aggregate aren’t all readily available. Some magazine went out of business, for example. So you make of this whatever you will. But I’ll reiterate: I don’t need you or anyone else to form myself an opinion of something. What I mention being flaws, you can overlook them all you want, the framerate wasn’t flawless and you already admitted as much. So even if only based on this, the game wasn’t flawless. I don’t need to do like you and put a blindfold. I played the game in 1998, and I thought as much of it back then. Interestingly enough, I am not saying the game is bad in any way. Just that it has flaws. And you take this as hating. This is making me laugh. |
Interestingly enough even in their own era, it scored higher than FFVII. It was and remains better than it. 24fps wasn't a flaw, that's how most games ran on the N64. It wasn't noticeable then. You talk about not executing the concepts well enough, because WW and TP improved upon it (according to you). Well FFVII was improved upon by FFIX (except the story) games get refinements over time. But in their era, Ocarina was not only much more impressive a game, but was the definition of a masterpiece.
Your opinion is in the minority, especially when it comes to control and headache inducing framerate. I don't remember getting headaches from it, but then again some people get seizures while playing games.







