JWeinCom said:
Uhhhhh... dude. The post is right there. You posed the question. The you immediately went into examples. I mean. It's right there, look at it. I'm not taking a stance about Punch Out being a fighting game. But as I pointed out, that game lets you move and attack in real time. Which are pretty important traits of fighting game. So, Like actually answer the question. What makes this a fighting game? And why is it relevant to "good things about FFVII" whether you posed the question or were responding to a statement. |
SammyGiireal said:
"And it is still losing the poll...the Spin offs and the films are irrelevant to the greatness of the actual game. I agree the story and music are better than OoTs but that's about the only things that have a good argument. To be fair, FFVII is the one RPG that really kick started the Fan Faction boom of the late 90s, not game before it or since has drawn as many players to its story and characters, but as game Ocarina was the superior piece of software. There is no shame in that, it still holds the Metacritic record (OoT), no other game has beaten it either."
Thus I proceeded to give a list of minigames that shows FF7 doesn't just have a memorable story. This also answers your second question. Not everyone gets semitics.
Now on to the first question. As you pointed out.. Yes those are traits for some fighting games. See video below because it is self explanatory..
Last edited by deskpro2k3 - on 17 February 2020







