pikashoe said:
JWeinCom said:
I liked the Donkey Kong DLC for Mario and Rabbids but was kind of irked that the only character you could use from the main game was Rabbid peach. I was really hoping for a chance to use the late game characters like the Yoshis since you didn't have a chance to use them much in the main game.
I don't think measuring value by percentage of characters is a good way to go about things, since this kind of penalizes developers for giving a lot in the main game. For instance Soul Calibur 6 I believe has the same pricing for their DLC. But since the game launched with I think 20 characters, you'd be paying 25 dollars for a 25% increase in overall content. Which would sound like a better deal, but in reality you're getting the same amount of stuff.
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The Thing is soul calibur is likely giving less content for the same price. Smash for 25 is giving 5 characters, 5 stages, 100 music tracks, over 40 spirits and 5 classic routes. While I would rather it be cheaper, i think it is much better value for money compared to other fighting game DLC.
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In Soul Calibur, I'm pretty sure that you get at least some stuff for your create a fighters when you buy characters, and I think new routes for whatever their equivalent of classic mode. Either way though, being a better value than other fighting games doesn't necessarily mean it's a good value. They could all be ripoffs.