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I bought FFVII on Vita and I struggled to get into it. Switch version adds some cheats and hate me if you will but when it goe son sale I might boy FFVII again with cheats on. Beaten plenty of RPGs in my life. Hundreds probably but I want to give it another shot.

As for OoT. The music and atmosphere still hold up fantastically. The gameplay doesn't IMO. The Z targeting in the form it has on N64 is dated. It made sense then as spacial awareness from 2D to 3D was different. Gaming has evolved since then. One knock against BOTW was the combat. It wasn't very good. Functional but that's it. Games of this nature usually come a long way since OoT.

Visually OoT has aged better. Mechanically I'd say probably but can't say definitively without finishing it. FFVII. Turn-Based RPGs of this nature were very playable then and still are. I don't remember the upgrade system. Tho the one in FFVIII was terrible then and worse now. Comparing FFVII to OoT really is like comparing Apples to Oranges. Different genres. Very different games. I can only look at how each one has held up overall in their genre. By that then I have to stick with FFVII. Action/Adventure games and even Zelda itself has come a long way since OoT. A turn-based RPG at its very core isn't much different today and doesn't need to be. To understand it's on strategy and timing and status effects and whatnot. The balancing act.



Bite my shiny metal cockpit!