Jumpin said:
Chrono Cross didn’t have a prequel or sequel. It was the last game attempt for the franchise. The game was also not very good (Xenogears Lite with horrendous gameplay and an uninspired cast), and we can than Chrono Cross for a mass exodus from Square which included composer Mitsuda - who refused to work with Square again for over 15 years. On the bright side, we can thank Chrono Cross for swelling the numbers of Monolithsoft since so many staff left during its development. |
Incorrect, Chrono Cross was pretty great. They guy above you was referring to Trigger as "the prequel". I do not agree that it was better than Trigger, but it is definitely one of my top 5 games of all time.
The story was deep and followed Trigger nicely, but had a pacing issue and many people missed the point of the game as most of the big twist that tied it to Trigger was part of two massive info dumps midway and at the end of the game. But if you truly understand what is happening, Cross would not have happened without Trigger. The main issue fans had was while the story was a true follow up to Trigger, it was not a direct sequel that followed the same cast and had a different play style from the first game. Despite that, the game is still seen as one of the PS1's greatest games today by many.
Even so, Cross should be played as its own game and the connections to Trigger should only be drawn at the end due to this pacing issue and the fact that they do not play the same. The battle system was very enjoyable and the game itself was one of the most ambitious projects on the PS1. A true classic and a great JRPG with one of the best soundtracks ever made.
Last edited by Shiken - on 15 February 2020







