| John2290 said: Okay, I take back much of what I said. They seem to have adressed a lot, if not most of my complaints in the final release from what I played this evening, right down to templates for certain genres. The user created games that came up on my screen when I logged in are fucking amazing as well, one felt like I was playing an isometric indie game I'd paid 20 quid for and I WANT to go back to my session on it, which is conveniently saved. Played a bit of arts dream to see what the most polished Experience can be and if it's true that they created it entirely in the game itself then we could see some crazy things come out of the vommunity over the next few years. Proper high end indie games with polish as high as Ori and the blind forest yet only bound by that fluffy look from the graphics style of dreams when usong to much memory. Super impressed by what I've played this evening and a tenfold improvement over the beta. I can't belive they added this much polish in such a short period of time I only have to assume that the Early access was an early slice of the game and they were already far further than that build. Now I am just waiting for a VR patch. |
You convinced me / got me off the fence. I'm currently downloading it, still 5 hours before it unlocks. It's not the same as LBP 3 since many people have already been making content for a long time, thus even if the campaign disappoints, there should be plenty to get ideas from.
I didn't bother with a physical edition for this since it will just be an install disc, all the content is online. Plus now my kids can use it as well on their ps4 (set to primary with my ps+ account)
Good thing I checked the ps store, firewall zero hour is a freebie this month. A psvr game I did not have yet :)







