Is this a full $60 game? Because I could have Minecraft for less then $10 on my iPhone for example.
Yes let's compare different platforms and 10 years difference between release.
Since when have a game costing 60 become something problematic or preventing a game from have good sales? 60 would only be a problem if people don't find value on that. From memory Minecraft when launching on PS3/X360 was like 30USD right? Count inflation and you aren't that much apart.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"