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Mr Puggsly said:
DonFerrari said:

Mohjang was brought first because is was like 10x the value and second because several people decided to claim it was a bad move because they didn't need to buy Insomniac to have games launched on PS (see that I didn't even put the other developers that MS bought that already launched their games on MS system).

Gamespass, Xcloud and game anywhere didn't need MS buying devs since 3rd party games were already present on these. And QC I would find it funny since they haven't done it for their games on their current exclusives.

You can think whatever you want, Sony already tried several times in the past and Insomniac didn't want, possibly either Sony paid more or Insomniac saw that their games launched not exclusively on Playstation didn't do wave and that they could be in trouble in the near future so they decided to finally go to Sony.

We are comparing Insomniac to EA because you seem to believe that MS having a lot more money than Sony and that they would use that in gaming (same stuff was said on X360 and X1, never truly happened) to buy their win on console, so they could have bought all these companies but never did. Why? Because console gaming needs to be profitable by itself and have its own budget, and on those terms Playstation make much more money than Xbox. Thus if Playstation wanted they could have bought at least twice as many similar sized devs as Xbox could. Or do you think neither have enough money to buy Ubi if they really thought that was the right move?

Well I didnt say buying Insomniac was a bad move personally, I am just surprised how much they paid. That is enough to trigger people to attack MS.

I am not going to entertain your dumb MS jabs, but I feel MS is making good moves in regard to 1st party software, in quantity and quality. Which is good to get more people using their platforms and services.

Again, Insomniac shouldn't be compared to significantly bigger companies that actually own significant libraries and IPs. It also not a coincidence it was sold after making a big game with an IP they don't own.

If you pay to much then it is a bad move. Simple as that.

Is it a jab to say they haven't done good on QC? Look at the reception of their games. You are the one who said they needed to buy these studios to improve their QC and to have on their service, first is wrong and second is unnecessary.

You'll insist on the same stuff so I won't keep on it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."