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Mr Puggsly said:
DonFerrari said:

I saw you trying to make a joke on Sony making more money than MS, while it is Playstation versus Xbox. So if Xbox can buy 10 studios then Playstation can buy 20. Simple as that.

You are suggesting wrong, Sony have been trying to buy then since long ago. They trust the dev and Sony allows freedom for developers and likes new IPs. So nope you are assuming very wrong.

Doesn't MS have much more money than Sony? So why haven't they bought these giant companies?

Very little, why?

The money that gets invested into Playstation and Xbox is not based entirely on what those platforms bring in. My joke was really on your thought process.

For example MS didn't buy Mojang to make exclusives, so I am not sure why that was ever brought up in this thread. The benefits of having Minecraft weren't just for Xbox consoles.

I feel a big reason MS suddenly began pouring money into studios and real 1st party content (less dependence on 3rd parties) is much about quality control and the added PC support, Game Pass and xCloud. The Xbox brand isn't just about the console anymore, revenue should increase and projects become less risky.

I dont think its a coincidence that Insomniac made a huge game, with an IP they dont own, and suddenly they get purchased. I think this the first time Sony truly desired to own that studio. And again, its a purchase that seemingly only made sense for Sony.

MS has bought huge companies outside of gaming. The Mojang purchase may have been among the biggest in gaming. My real point is why are comparing Insomniac to EA, Activision and Ubisoft? Insomniac is worth a tiny fraction in comparison partly because it came with no significant IPs.

Mohjang was brought first because is was like 10x the value and second because several people decided to claim it was a bad move because they didn't need to buy Insomniac to have games launched on PS (see that I didn't even put the other developers that MS bought that already launched their games on MS system).

Gamespass, Xcloud and game anywhere didn't need MS buying devs since 3rd party games were already present on these. And QC I would find it funny since they haven't done it for their games on their current exclusives.

You can think whatever you want, Sony already tried several times in the past and Insomniac didn't want, possibly either Sony paid more or Insomniac saw that their games launched not exclusively on Playstation didn't do wave and that they could be in trouble in the near future so they decided to finally go to Sony.

We are comparing Insomniac to EA because you seem to believe that MS having a lot more money than Sony and that they would use that in gaming (same stuff was said on X360 and X1, never truly happened) to buy their win on console, so they could have bought all these companies but never did. Why? Because console gaming needs to be profitable by itself and have its own budget, and on those terms Playstation make much more money than Xbox. Thus if Playstation wanted they could have bought at least twice as many similar sized devs as Xbox could. Or do you think neither have enough money to buy Ubi if they really thought that was the right move?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."