Lafiel said:
it was so cheap because Insomniac's own IPs aren't all that big (R&C and Resistance afaik already were owned by Sony) - having super veteran/successful devs doesn't really increase the studio value much, as these people can easily leave if they don't like the new owners |
Well they are also buying the name and recognition of the studio, and if they keep most of the current management they shouldn't lose many employees.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







