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Barkley said:
Azzanation said:

The view is the N64 was still very successful for Nintendo.

Their home console userbase dropped from 49.1m to 32.9m, their sales of home console software dropped from 379m to 225m... Out of 11 systems it's their third worst performing, ahead of just the Gamecube and WiiU.

It was not "very successful" for them It's one of their worst performing systems. From a business standpoint the N64 was a disappointment.

Azzanation said:

That's right and by that chart, N64 is a clear winner in the 95+ meta range. Hence my point before, quality over quantity. Sony has more but Nintendo has the highest. 11 N64 games scored above a 95+ while only 6 on the PS1 scored 95+ and above.

I see you completely ignored my point that choosing 95 is arbitrary. The N64 wins if you choose 95+, you don't have to choose 95+. In the majority of benchmarks of quality PS1 wins. Drop a single point from 95 and PS1 wins.

You can make whichever system win if you choose to make it.

Don`t forget it was also their first console to undersell the competitors and to break Nintendo domination of the market and 3rd parties, yes it certainly was a success.

You`ll see he claiming that metacritic doesn`t matter and that a under 70 game is already great, well I`ll remember this thread forever.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."