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sales2099 said:
twintail said:
You know desperation is real when conversation has watered down to how many studios each company has, and not the quality of the games produced.

Even more bizarre when you see someone use a publishing arm for one company to help prop up 'studio' numbers but don't for the other.

At the end of the day, studio numbers mean nothing unless said studios can actually deliver quality and quantity. Studio growth and expansion is also a real thing

I made a observation and people responded. You say “desperate”, funny considering if people weren’t compelled to respond then my comment would have been buried. So don’t call PS fans desperate plz and thx, Vgchartz  is a progressive forum :) Sorry I don’t have a time machine to show you the metacritic scores of all Xbox’s Ips in 2020 lol

I was willing to concede the publisher arm and say it’s even. Then again to the direct consumer a Xbox IP is a game all the same, but I digress. I saw the thread title that Sony has 14 and I guess I made the wrong assumption that the number included all they have. 

Quality goes without saying. Properly managed, all studios can make quality games. But if you have so few your games will be too spaced out.  I think on some level, the really loyal PS guys here, are a bit insulted that the king of exclusives Sony has the same number of studios as the Halo/Gears/Forza console. It’s a sign of things to come :)

Yes they are insulted and terrified about the possibility of Crackdown 4 being a better game than God of War 5.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."