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Hynad said:
Mr Puggsly said:

I agree they are all Xbox One products. I just don't see the X1, X1S, X1X and X1SAD as the SAME product.

I don't wanna drag this on but different models also offer different features. Like 4K Bluray support to no disc support at all.

An other analogy would be that of cars. You want a Corolla, but then you get to choose which options you want and pay a premium to have them. No matter what, it is a still a Corolla.

In any case, the end result makes it so not all Corolla are equal. 

I thought I was having issues explaining this coherently that he just wasn't able to understand my point, but good to see other forums users see it.
Cheers.

End of the day the Xbox One X is an Xbox One.

Mr Puggsly said:
konnichiwa said:
It seems sad, they announced this game 7 years ago and now they have an issue with it? Seems wise to just release it for next gen considering in a year from now everyone will be 'oh wow you play the horrible last gen version?'.

I expect Cyberpunk to be par for the course when it comes to 8th gen assets, environments, etc. I think its the scale of the game that might be more impressive.

Given its being designed with 8th gen in mind, I can't imagine it will be bad even on 8th gen base consoles. If so, CDPR really dropped the ball.

Cyberpunk is pushing technical aspects that won't be seen on 8th gen hardware, only next-gen and current PC's.

We are at a point where texturing is pretty damn good, where model complexity is pretty damn good, there is room for improvement on those fronts, sure, but we are at the point of diminishing returns for any given leap in hardware power.

But we aren't at the point where we can say the same about lighting, which is a big leap with Cyberpunk 2077 and which is the big focus for next-gen.



--::{PC Gaming Master Race}::--