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RolStoppable said:
Nautilus said:

You need to remember that money is not the only way that a deal can be struck.Platinum could have just as easily offered a smaller cut in other projects in exchange on the IP control.For example, instead of a 60% - 40% cut into the next Astral Chain game(in terms of profit), they could have negociated something closer to 70% - 30%.Given the game success, and since Wonderful 101 was a bomb and is seemingly a dead weight to Nintendo, it could be advantageous for Nintendo to make that deal.

Other thing that is also important to consider is that Platinum is important to Nintendo.Or rather, that they both have a good relationship.Since they made a game that was successful on the Swicth(Astral Chain), are developing Bayonetta 3(With the port of Bayonetta 2 also doing seemingly well) and who knows what else, it stands to reason that it would be wise for Nintendo to keep Platinum happy and make a deal that, while good, would favor them more.

Just to throw some ideas around.

No matter how you slice it, there's not much money in it for Nintendo. And keeping Platinum Games happy can't be a real reason because Kamiya already gets to make Bayonetta 3 which wouldn't happen without Nintendo.

Given how many people are seemingly confirming this rumor, and the fact that they are also giving it a date(just 2 days away from announcing it), makes me believe that it is true.So I was just giving alternate explanations on how such a deal was made.At least it seems more plausible than Platinum, a company that has so little money that it had to get a loan from Tencent, to suddenly own the Wonderful 101 IP.Because I seriously doubt that Nintendo would sell it for only 5 or 10 million dollars.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1