eva01beserk said:
Then you are assuming that for a game to be good it needs to be technically impressive. A game like breath of the wild is good not because it pushes polygons or some crazzy AI. A game like God of War is also not good because its the prettiest. Thouse games are good for the experience they give, the gameplay mechanics, the story and whatever else any dev wants to offer with any game. Games like god of war and eventually the last of us part 2 will be amazing because of many things including their graphical fidelity. When games on ps5 come out that beat it in graphics, wich in no doubt will pretty soon, does not mean they are better, they could have worse stories, worst gameplay or just plain boring but will look nicer or have a mechanic that while not possible on previous consoles, still wont make the game any good. A good example is Assassins creed 5. But I sure would love for them to try new things even if they dont meet expectations. So more power will not make a game better, you are right about that but more power lets devs experiment with things that might make the game better, like Horizon zero dawn where not able to implement flight due to lack of power, theres a good chance that could have improved the game and we will see about that when they make the sequel. |
You could summarize that saying that giving PS5 power to EA their game won't be better than TLOU2, but if TLOU2 was fully developed for PS5 it would be better than the one developed for PS4 or the remaster/patch it will get for PS5. That is the basic point we have been saying but not accepted.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."