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Cobretti2 said:
eva01beserk said:

To this day I have never bought a digital copy of a game. Im pretty sure there is a large percentage of the gaming market that like me are never planing to go digital. Some just dont trust it, some like resale. But this push for all digital that MS is aiming for could be a reason for people to skip xbox all toghether. Im willing to bet its more older gamers like myself who buy wide range of games but spend less per game. By that I mean loot boxes, cosmetics maps and all that other bullshit that "AAA" publishers try to shove down our throats. 

Edit: correction, I did buy a digital game. Hellblade. But there was no physical version for it. 

This is partially why I stick with Nintendo consoles and have a PS as backup for games I cannot get on Nintendo. Consoles got to a point with all the updates and patches needed that you are basically buying a broken game at launch. Now is that deliberate to try and make peopel be digital only gamers? or just cost cutting and let the gamers be the testers and complain and release patches for bugs.

But when they are releasing day 1 patches, you have to wonder.

Even with Switch, some of the games are getting annoying. Part games where you need to download bits to play. Those I am avoiding. Would happily pay $10 to get the full game on the cart.

At one point I used to say if digital takes over consoles, I may as well go be a PC gamer again on Steam. However, even that now is a pain. How many different digital distribution platforms are there? Steam, Origin, Epic Store, Ubisoft Store, I am sure I missed a few others.

It is actually leading me to eventually quit playing games and only play the occasional Nintendo game that comes complete on a cart or going back to my old systems and playing old games.

Well that is a recurring subject in VGC. But actually the reason most games get so many patches is because the complexity of those games increased at each gen.

Also Most of the games released you can play perfectly without any patch, still devs keep improving the game to cover any inconvenience. So basically you are saying that you preferred that whatever bugs there were in the game you rather have they stay that way instead of bothering with patches, that you can ignore if you want.

I don't remember a single game I couldn't play without patching and could count on a hand the games with gamebreaking bugs that were common to happen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."