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As I mentioned earlier, I think Cliff is just being rude here and has not earned the right to be so arrogant.

Kojima should be commended for his efforts to bring story telling and gaming together. The game/movie that is Metal Gear 4 is a very cool idea. I hope Cliff is wrong, and we see more things like this (if the gaming industry is big enough for Wiifit then why not a movie/game?)

That said, Kojima's work should also be seen for what it is, a hybrid of corny comic book story telling and games, but nothing more.

Don't get me wrong, the production values, camera angles, voice acting, character models, and animation of his cut scences are excellent. But it is very definately a comic book style event, and even then there are some problems with it's excecution (no not their length or lack of interactiveness).

If I were going to point out a few of the most glaring issues with these scences it would be that he has crammed way too much into the story and as a result it jumps around from idea to idea way too much, the story and the points it's trying to make lack cohesion, the delivery of often complex ideas are both overly explained and under developed, almost to the point of being preechy or condesending to the audience, and the dialog between characters is often unnatural and overly verbose.

The best story tellers say more with less, not the other way around.
On the other hand, if you look at it like a corny comic book, it's pure gold.