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DonFerrari said:
sales2099 said:

I have no problems admitting it: hard to say because Xbox One released so few. But the principle is there, and it certainly meant more revenue to MS where as they would have had even less sales if only kept to the Xbox brand.

A example is Halo Reach for MCC PC, sold a couple million week 1 from people that I would assume, had no interest in purchasing a Xbox. 

We know dozens of millions of gamers simply prefer console for a variety of reasons. And there are millions who prefer strictly PC. MS can appeal to the PC crowd and at the same time appeal to console gamers on the fence between Xbox and Playstation. As someone very excited by all the new studios MS has acquired, I am very interested to see how this strategy plays out. 

I think that with MS releasing all their games on GamePass and PC day one the system seller status of their top franchises get a lot diminished, because there would be a small subset of people that would think "I really like exclusives, but must be from MS and I hate to play on PC".

Then by that logic GamePass in itself becomes a system seller the more games MS releases. Which would have a compounding effect with lower budget titles like Bleeding Edge and Grounded with higher budget titles like Hellblade 2 and Halo Infinite. I mean it’s already a killer deal but I see it going to the next level once MSs studios really start pumping the games out.

But even then there will always be people that stick to physical games. I wouldn’t call a console only gamer a “small subset”. Maybe this gen you’d be right with Xbox 1st party releases being spaced out too much but this year alone has a lot of MS 1st party releases. And looks like the trend will continue. 

Last edited by sales2099 - on 23 January 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.