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goopy20 said:
Mr Puggsly said:

You suggested Gears 3 sold 20 times better than Gears 4. But now you're saying at launch Gears 3 at sold 20 times better. In semi educated opinion, that all sounds like bullshit.

According to this site, which only has physical numbers. Gears 3 sold 6.22 million, while Gears 4 sold 3.38 million. When it comes to actual digital sales its very likely Gears 4 has an edge there given digital sales became more common on X1. So this Gears 3 selling 20 times more argument just sounds like bullshit. Also, Phil claimed Gears 5 sold better than Gears 4 which sounds strange, maybe he just meant launch numbers, but that's what he claimed.

Again, Bungie left to make a Halo clone with RPG elements. Meanwhile Rare had to evolve because the games that made them successful don't do well on Xbox. Some of Rare's greatest success has actually been with MS.

Sony's games haven't been that creative to be fair. Sony for the most part has just been interested in 3rd person story driven experiences. They're having more success now, but that doesn't mean they're being creative or diverse with genres or gameplay.

What I actually like about MS is their games actually do feel a little more diverse. Due to their content being more gameplay focused versus story driven, I spend more time with MS games. But to each their own. Also, MS has more studios now so I think you will see more unique projects coming from them. That includes the story driven experiences Sony fans seem to enjoy.

Currently I believe MS is gonna have the low end and high end console for the 9th gen. They're hyping a powerful console, but the masses want something more affordable that plays the same content.

Well, there's no arguing taste, of course. If you love Halo, Gears and Forza and want MS to just stick to these 3 franchises for all eternity, then fine. I'm merely explaining why the vast majority will stick to a Sony console based on the exclusives both companies have launched. It was a huge deal when MS took over Rare but after MS forced them to spend a whole console generation making Kinect shovelware, they are now a mere shell of what they once were. I mean what was the last game Rare made that got decent reviews? 

Not trying to hate on the next gen Xbox because like I said, I think it's great if they will launch something with beastly specs. It's the reason why I loved the original Xbox in the first place. The whole thing about launching a second console sounds pretty terrible, though. The beauty of consoles is that developers can push the hardware to it's upmost limits while getting the best visuals possible on screen. Making all games native 4k and 60 or even 120fps isn't that imo. Basically we would be playing the same games we are playing now but at a higher fps and resolution, which isn't even that noticeable when you're sitting away from a tv. It would be way better if they were still locked at 30fps and 1080p (or 1440p) with a huge boost in overall visual fidelity and ray tracing. If developers would use the cheaper Xbox as the base console, all games on the proper next gen consoles will be seriously hold back because of it.

Seems like the story is a little different.

If Rare was independent they would have closed due to a big streak of low selling games, MS kept they alive. Also they were the ones that wanted to try something different and asked to work on Kinect and MS allowed.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."