Pemalite said:
Sales is a tricky thing to quantify though.
In saying that... RARE has put out some solid titles, not industry leading like during the SNES/N64 days, but solid titles either way.
I don't think the Xbox One X has been the runaway sales success that Microsoft wanted anyway, it hasn't been a failure by any stretch, but it has certainly helped turn around the misconception that the Xbox One is an inferior platform from a hardware perspective which has probably helped their brand image.
Pretty difficult to top Donkey Kong Country 1,2 and 3 and Killer Instinct on the SNES... And then beat Golden Eye, Perfect Dark, Donkey Kong and Conker on the Nintendo 64.
350-400mm2~ tend to be the sweet spot for consoles. |
Mr Puggsly said:
Well according to VGChartz Kinect Sports is their 3rd best selling game. While Kinect Sports 2 sold a couple million, which is still considerably better sales than most of their games. It may not be a success, its also very polarizing, but Banjo N&B is fucking great. While Viva Pinata actually did well, had multiple releases and a TV show! Its difficult to quantify since we don't get actual numbers, but it does appear Killer Instinct (2013) and Sea of Thieves did very well. KI had support for like four years and I found this link about Sea of Thieves. https://gamingbolt.com/sea-of-thieves-still-has-millions-of-players-says-rare-plans-to-continue-supporting-it People have the impression MS acquired Rare and it was all failure. That's not really the case and its why they still exist. |
I did loved Viva Piñata, and yes Banjo N&B was good enough. But Kinect Sports even selling a lot isn't memorable at all.
I don't think Rare is all failure but it doesn't have near the relevance it once had, unfortunately (and I don't blame MS for that, sure they have their share on it, but it is a combination of factors over more than one decade).
Still I said critical and commercial acclaim. KS sold good but it isn't critical acclaim nor memorable, VP I don't remember selling that great (but for all the fun it was I don't think people will remember it for decades after like DK and GoldenEye), Banjo I haven't seem people really happy over it (reason why the Yooka Laylee got hype, and didn't deliver).
But if you were considering this as success then sure they had, I won't compare metrics we both would use but will agree that yes they have kept alive and putting games up. I don't like what they did in SoT (was interested in the reveal, but that gone down fast), but I hope they can make a big hit in all aspects for their next game, they still have the potential I believe.
exclusive_console said:
Comparing previous gen to current with same CU is going to give lot more performance according to AMD. So tflops number can be misleading. Lockhart if exist and is 4tf is going outperform the current X. If the new X is 12tf RDNA that is very powerful. Even PS5 9.2tf is big jump compared to the current gen console than the tf number suggest.
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I expect lockhart to sell more than XSX, but not sure how much it will do against PS5 if it truly is a system 100 cheaper than PS5 but being 1080p vs 4k.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."