JRPGfan said:
Supposedly its GCN gen2 inside the PS4.... which is the amd 250-290 line.
A "R9 270x" is 2,560, while a" Geforce 960" is 2,308 in Single precision flops. refernce: Techpowerup.com |
This 24% performance ratio that you calculated. Does this apply on average in general between all amd v nvidia in recent times?
So using PS4 pro as an example, 4.2TFLOPs, If a switch 2 was to be close in performance to that, it would need to be about 3.2TFLOPS?
If that is correct then as my original post I am not sure what tech the others think a mobile chip that runs at 10watts could be released in the next 2 years to even come close to that. I mean the tech available it may be able to run in portable mode at 720p?
PS5 is rumored to be 9.2 TFLOPS. Even if Nintendo managed to make a system like that with 3.2TFLOPS, it will struggle to get ports and the effort to port down is far more costly than porting the game to three platforms with similar performance.
I just can't see how Nintendo will bring this raw power game in the next 10-20 years if they continue down the switch approach.
unless, have 3rd party developer tools become so good and versatile that they can simply scale down 4K to 720p gfx easily for portable mode? Granted lighting effects would be reduced etc but if this can be done with say a months work, then ports make be cost effective. If it takes a year to port the game to Switch 2, then devs will most likely skip.