By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
JWeinCom said:

Looking up the numbers, I may have to concede that it's a weaker IP overall.  I was pretty surprised that apparently Maker 2 didn't sell as well as NSMBU Switch.  Although, I don't necessarily think that would have translated directly to Wii U sales.  There are some games with broad appeal that tend to sell well when they're on a console that sells well, but don't necessarily move hardware.  For instance, Smash sold significantly worse than NSMB on the Wii, but on the Switch sold about on par despite not being bundled nearly as much, which would indicate that despite being a weaker IP in terms of overall sales, it's more of a system seller.  I think the uniqueness of Mario Maker would have made Wii U more.  

As for screens, I never said you needed two screens.  You needed a touch screen which was one of the features the Gamepad added.  Switch does that and more, and is obviously a far stronger concept than the Wii U, but that doesn't mean the Wii U couldn't have had more appeal than it did.  I actually do think Mario Maker works marginally better on the Wii U though.

Errrr... what was I manipulating you into saying?  Yes or no to a yes or no questions?

That's how logical syllogisms work.  A series of true false questions that lead to a conclusion.  I'm not going to force you to continue. It's odd that I can't change your mind, cause I'd change mine if given good reason. But don't call me manipulative for using one of the best tools of logic available.

https://en.wikipedia.org/wiki/Syllogism

You were trying to box me into saying the Gamepad had appeal by trying to eliminate context. But yeah, we're done here. Won't be replying further.

Uhhhh... again, that's the way logic works.  To establish a conclusion through a series of premises. If constructing a logical argument is "boxing someone in" then guilty.  Although, that's completely not the conclusion I was getting to.