curl-6 said:
There's no simple yes or no to that. A response requires context, It may have sold a little better, but only cos of the appeal of making one's own Mario levels, not cos of the Gamepad. Take away Gamepad functionality and sales would not be affected. |
There is a simple yes or no to that. It's a yes or no question. Either you believe it would sell better, or you believe it wouldn't. Why is a different question, that I didn't ask.
Is Mario Maker with the Gamepad significantly better than what would be possible with a Wiimote or Pro Controller? If you did play it on the Wii U, did you ever think "man I wish I could use the Wii-mote instead"?