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JRPGfan said:
Doctor_MG said:

Base PS4 while docked? You don't think that technology is going to improve much in the next four years at all?  

Nintendo never uses bleeding edge technology.
So now... I think 4 years from now, what you ll see in a Switch 2, is the best of whats possible "now".

Even if nintendo did go for the newest new thing, I doubt what you believe "ps4pro" level, is possible even then.
So No technology isnt going to magically start improveing at rates we havent seen before, just to make that possible.

Basically PS4pro level is wishfull thinking, that wont happend.
Unless Switch 2, isnt a handheld anymore.

If nintendo goes back to just a console sitting under the tv, it could be a 100+ watt useing monster, that could be 9-12 Tflops too.
If Nintendo wants to keep the Switch concept, and have it use like 8-10watts in handheld mode, and ~20-25 docked, then thats just not possible no.

Cobretti2 said:

The problem Nintendo has is the Wii U failure caused them to release the Switch early.  They are so far behind in power atm (especially once next gen comes out) they have to somehow right the wave of the Switch longer than normally they would and hope mobile tech catches up to at least PS4 (ideally pro) level in handheld mode somehow within 10W of power usage.

If they release Switch 2 early I cannot see it being adopted much. They need to somehow bridge the gap or this gap will just continue to widen each generation. Then at that point there will be no multiplatform games. May as well be all Nintendo exclusives.

When the Playstation 5 comes out at 9,2 Tflops, theres probably gonna be like a 25 times power differnce, between it and the base Switch model.

25 : 1  (likely higher, in actual performance differnce delta)

Thats a ratio that means, the Switch likely wont get any multplat game, thats made to run on a PS5 (or XBSX).

Waiting to move on, isnt going fix anything.
Ideally Nintendo doesnt want Sony or Microsoft consoles to be more than 10 times its power, if it wants to keep multiplats imo.

Which means the ideal time to launch a Switch 2, is 2021-2022.

Honestly, thats bad reasoning. And I'm sure you know this. You are intentionally trying to hamstring what is possible in order to argue your point.

2017 Switch had a 2015 chip. And this was coming off Wii U's massive failure in which they didn't make much money the past few years and they had to release a new system quite early. And yet you think the Switch 2 will use 4 year old technology compared to the Switch's 2 year old tech?? Obviously you are being disingenuous here.

Yeah, a 2023 Switch 2 isn't gonna release with a chip that comes out in late 2022, sure, but its also not gonna have a chip from 2019! It is perfectly reasonable to expect it to contain a chip that releases about two years from today, which will have significant advances over what is available now. Beyond teraflops, the next Switch will have other advances in tech that have taken place in the 10 years (at that point) since PS4 released which will give it a leg up. So it is perfectly reasonable to expect the portable mode to at least be on par graphically with a base PS4, and docked mode with let's say using twice as many watts similar to PS4 Pro. It might not have the exact same teraflops, but it will probably use a chip that gets the same performance with a lower raw number, and have some other areas with better specs (for instance, certainly it'll have more RAM available for games than a PS4 Pro does). Overall it is reasonable to expect roughly PS4 Pro type performance when docked.

Also the idea that Nintendo needs to kill the massively successful Switch early to release a Switch 2 just because other systems are coming out is absurd. Switch already doesn't really get many brand new big multiplat releases. They are very few and far between. So the situation won't change a whole lot when the new systems come out. People aren't buying the Switch for the handful of multiplat games that run better on home consoles. Sure it is nice when one does come the Switch's way every once in a while, and we'd all like that to happen more often, and it could happen more often it is really just a decision by most third parties that don't bother with porting it and dealing with the effort to get the games running well on Nintendo's portable. Also releasing an early Switch 2 means it wouldn't be strong enough to get any multiplats from the new systems either, so it'd be completely pointless for that reason.

Allowing the Switch to have a full and very successful lifespan, and then launching a Switch 2 in 2023 that can run at around PS4 Pro performance levels, at least when docked, and therefore get some PS4/XboxSeries multiplat games like the Switch gets from this gen, though hopefully more than the Switch has been getting, is the only thing that makes sense.