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Otter said:
exclusive_console said:
On paper PS5 specs compared to X is much lower than expected. I guess Sony are confident 4K 60fps with those specs ? with the X it seems Microsoft want to get PC gamers onboard and core Xbox gamers from switching to Sony. Though if PS5 can undercut X price by 100$ I think they do not have to worry.

No one should be confident in this IMO. Developers will decide on a game by game basis and I'm sure 7/10 times graphical fidelity will be prioritised over resolution & frame rate. The only way we'll be getting consistent 4k/60fps is if Xbox Series S is very weak & used as the base developement system. Hopefully this is not the case and developers start from PS5 as the base and worry about Xbox S later. 

I think we will see lots of 1440p/30fps and even some 1080p 30fps games where devs really want to push raytracing.

I think Microsoft is aiming for that native 4k benchmark with the X1X but framerate will very.

I am pretty sure they will not go 1080P. May be checkerboard or some other solution. But I expect most will be 4K as that is nice way to advertise next gen. AMD first time ray tracing implementation is not going to be anything special either. I agree that devs will decide.

CuCabeludo said:
exclusive_console said:
On paper PS5 specs compared to X is much lower than expected. I guess Sony are confident 4K 60fps with those specs ? with the X it seems Microsoft want to get PC gamers onboard and core Xbox gamers from switching to Sony. Though if PS5 can undercut X price by 100$ I think they do not have to worry.

Forget about 60FPS on all games. It will happen on some games because devs choose FPS over graphics, but there will be games in 30 FPS with heavy focus on graphics.

Yes, I agree. But online shooter, racing sims, fighters, sports games they will easily achieve 4K 60fps. SP games with lots of detail and open world game will target 30fps