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setsunatenshi said:
HollyGamer said:

Both console will be aiming the same performance by tweaking the visual effect. we have seen a lot example with PS4 and Xbox One where Xbox has lower resolution or lower graphic effect ten PS4. We might see PS5 1900p while Xbox X run at native 4K. 

Me might see frame rates difference , but not as big with PS4/Xbox One different  . Also both will be using Variable refresh rate on HDMI 2.1 , so 10 to 20 frame rates difference will be hard to notice using Variable refresh rates.

Both consoles will be underperformed when using Ray tracing , so we will see a hybrid and more efficient technique  combination of Screen Space and texture based ray tracing.  

with a much bigger power difference than the one between ps4/xb1, how can you say it won't be as big as then? if anything it will be much, much bigger.

and variable refresh rate only matters if your display is able to support it, i'm pretty sure my tv isn't, same for 99% of the people out there. you are making a lot of assumptions without anything to really back them up. history tells that graphics get pushed ahead of frame rate the majority of times, the idea would be to have powerful enough hardware not to have to compromise either vs the competitor.

#1
4,2 vs 6 Tflops = 30% differnce.
9,2 vs 13 Tflops = 28% differnce.

Its the same in terms of power.


#2
However with diminishing returns, and consoles at 6Tflops almost being able to run most things at 4k anyways, I think the differnces will be minor.
It matters more at lower resolutions. You can easily spot the differnce between a 720p image, and a 1080p.  Its alot harder with 1440p/1800p vs 4k (2160). Power matters less and less, in terms of sharpness, with increase of resolutions. You wont have 1 be blurry, while the other is sharp, the differnces wont be that big.

#3
"variable refresh rate only matters if your display is able to support it, i'm pretty sure my tv isn't, same for 99% of the people out there."
True... this will be the "next" big thing to get as a console gamer, a TV that has variablel refresh rates. So you avoid screen tearing, and have less noticeable lag, while playing.