Somehow, whatever you said about SC applied to Tekken until not so long ago, everyone thought the game peaked but they successfully managed to revitalize the series with T7. So there is still hope for SC.
As for SC6, the rock/paper/scissor is not meh, it's terrible, it kills the pace of the fights way too often and for what? the game didn't need this, it always stood out with as a flashy fighting game despite the lack of super moves (which 2D fighters employ too much of it to make up for the lack of flash). What pushed me further from the game though is how much they changed Mitsurugi. I either didn't take enough time to play the game or he is really a different character now.
From what I understand, SC6 had a small budget and continued support had to be green-lit if the base game does well on its own, season 2 added a lot of new moves apparently and new mechanics if I remember correctly. I haven't tried it out yet which is quite sad considering how much I used to love SC. 2B from Nier was a nice touch, Gerlat is not! Hopefully the game receives further support and we'll see it morph into a bigger game like Tekken.
For what's worth, the OP is too good for its own good because you've given a perfect example of a game that was perfect from the get go 







