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mjk45 said:
Cobretti2 said:
Cool and all but when the game is 50GB plus it doesn't leave much space for installing games / patches etc..

Getting tired of consoles having incomplete games that the gamers user test and all they do is patch all the time with day 1 patches and having to uninstall games to install others. these systems will never become a Retro console as these new system replayabilty is zero once you can no longer get patches for games, I guess when every gen since 3 they keep releasing "enhanced" versions of the game and people keep buying they will go down this path.

You have to look at what came before, before patching you were stuck with what was on the disc for good or bad , no hd's , and you had to to load from disc every time, sure the digital world has uncertainties and convenience has a price where the reliance on the platforms and publisher support is much larger now,but things like patching can be mitigated by saving ,it's not just a console thing either.

Well you only had to load from the disc if we're talking about disc based systems.

While your points are basically true, how many major releases do you recall that were buggy to the point of borderline unplayability back in the old days?  I honestly can't recall that many.  Nowadays it's fairly common.  Developers are definitely using patches as a cop out.