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For the last 10 years, I felt that my gaming experiences had changed. The biggest factor is time. The other factor is that i actually got a bit tired and didn't address all the concepts anymore. While I still loved GTA 3, I had played GTA 5 for a maximum of 3 hours. While I was a big Hitman fan, I didn't even play Hitman 2. I really liked Red Dead Redemption 1 and 2, but somewhere I lacked something. My most played game of the 2010s is World of Tanks. It has easy access, clear gameplay and is not overloaded.

Anyway. Of the games whose game design impressed and motivated me the most, because they went a bit further and tried something new, I would call The Last of Us, God of War and Death Stranding.

I would like the games to be more confident for the new generation. For example, the Nemesis system from Shadow of Mordor. Or the narrative maturity of God of War. Or more topics like This War is Mine.