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RolStoppable said:
The_Liquid_Laser said:

Wow, didn't know those Kingdom Hearts games were so big.  File size is actually the much bigger limitation.  People make a big deal out of the processor and RAM, but that can be worked around, especially with a game with cartoony graphics like KH3.  But studios don't want to pay for an expensive cart. 

If file size is the limiting factor here, then we may get some KH ports near the end of the Switch's life when the price of carts has gone down.  KH games have been on Nintendo handhelds before, so there is some precedent.

Spyro Reignited Trilogy is ~70 GB on the PS4 because these days most developers simply don't care. The Switch version had a mandatory download because Activision cheaped out and didn't want to use a 16 GB card, so Spyro on Switch is an 8 GB card with ~7 GB to download. Compression ratios of 4:1 aren't particularly special. The Crash Bandicoot Trilogy (~24 GB on PS4) was comfortably put on an 8 GB card on Switch.

In any case, a 50 GB game on the PS4 can be put on a 16 GB card on Switch without much fuss. 

That's good to know.  And if that's the case, then they really ought to be working on a KH port of the compilations right now.  Like I said KH games have been on Nintendo handhelds before.  There really is no reason not to port this over, and hopefully do it to prep people for KH3 on Switch as well.