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exindguy said:
celine said:
3D castlevanias always sucked.(N64/PS2)
In this case I'm interested in knowing how they think to use wiimote to attack/defend and how much interaction with enviroment there is in the game.
I think that Namco's old Outfoxies could be muse for a very original fighting game ( a genre that is slowly dying ).

Whoa, whoa: Castlevania: Legacy of Darkness did *not* suck.

That is all.

 

Well some of those 3D CV were average/good.

What I mean is that the serie, like many others famous in the past (ie: Megaman), never make the jump to a convincing 3D gameplay with effort that resemble the high of their 2D counterparts.

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

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