HollyGamer said:
That's your choice, if you want a stuttering performance and break the immersion. |
Who said there will be stuttering? Storage doesn't start or end with SSD's on the PC, there are other options.
goopy20 said: The fact of the matter is that in 2020 the next gen starts and with it comes next gen games. We don't know if those games will start pouring out next year or 2 years later. But do you honestly think that developers will recommend their customers to play those games -- that are build from the ground up to take full advantage of a rumored RTX2080, Ryzen CPU and optimized for SSD -- on a current mainstream gaming pc with a GTX1060? If that's the case the Xbox One X would still be perfectly fine and no one would need to buy a next gen console. |
Do you honestly believe that next-gen console games will be extracting every single piece of capability out of the new consoles on day 0 and not be built with older platforms in mind... Like... I dunno... What has happened every single console generation ever?
goopy20 said: Also, if you look at the top 10 best looking games of 2015, almost all of them did actually have a GTX660 (or higher) listed as the minimum requirement like: Battlefront, Batman AK, Just Cause 3, Witcher 3, Mad Max etc. So it only makes sense that in 2021 we'll be seeing a lot of multiplatform games with a RTX 2*** or AMD equivalent as the minimum requirement. Especially if the rumors are true and GTA6 is coming out in 2021 and skip current gen. |
System requirements are just a guideline.
You can most of those games on older hardware. I.E. Whatever the GTX 660 will run the older GTX 580 will run for example.
Heck, hows about we throw a GPU that is 3~ years OLDER than the Xbox One and Playstation 4 (Geforce GTX 480 is now 9~ years old!) and throw The Witcher 3 at it?
Would you look at that.
I could do the same for the other games you listed as well... Like StarWars Battlefront on the old GTX 480.
And so on... And so on... But you get the gist.
goopy20 said: Ok, fine. AC Unity came out in 2014 and already skipped last gen consoles. It also caused quite a stir among pc gamers because of the "crazy" pc requirements at that time... Assassin’s Creed Unity’s crazy minimum PC specs: $500 GPU, $200 CPU, 50GB storagehttps://www.extremetech.com/gaming/192849-assassins-creed-unitys-crazy-minimum-pc-specs-500-gpu-200-cpu-50gb-storage |
Every platform gets shit ports.
There have been Xbox One games that ran better than the Playstation 4 equivalent like Assassins Creed Unity. (Can we just agree that it's a dodgy game in general?)
https://www.extremetech.com/gaming/194042-weird-assassins-creed-unity-runs-better-on-the-xbox-one-than-the-ps4
And there are other titles as well which perform better on the Playstation 4 Pro verses the Xbox One X.
In an ideal world, it shouldn't happen, but it does... And it's not the fault of the platform or the hardware, it's the developers.
--::{PC Gaming Master Race}::--