Trumpstyle said:
Yeah I also made a mistake, turns out Proelite over at Beyond3d was a fake insider, it was he who said the devkit for PS5 was 40CU's. But looks false. Oberon remains a mystery, maybe it just haft to do with backwards compatibility and nothing else. Oberon says 3 things, that the gpu is clocked at 2ghz and it have 2 backwards compatility modes. 1 mode where 18CU's is active which matches PS4 and another with 40CU's which don't match PS4 pro so you would assumed this was Boost mode with all CU's active, but the insider at beyond3d is false. |
Makes almost 0 sense that it would need 18CUs to match PS4 for compatibility on a 40CU, that would mean the new console would have power about PS4Pro (which is 2.25x stronger than base PS4). With XSX being 4x more powerful than X1X (and seems like GPU about 2x as powerful) then PS5 being a PS4Pro level machine would be something so weak that it would need to sell at 199 to have a chance.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







