Conina said:
And the big problem with this try: PC specs for multiplatform games are all over the place, even if you choose settings which are exactly the same quality as the PS4 version. Every game behaves different. PC specs for multiplatform games are all over the place, even if you choose settings which are exactly the same quality as the XBO version. Every game behaves different. PC specs for multiplatform games are all over the place, even if you choose settings which are exactly the same quality as the PS4 Pro version. Every game behaves different. PC specs for multiplatform games are all over the place, even if you choose settings which are exactly the same quality as the Xbox One X version. Every game behaves different. And PC specs for multiplatform games will also be all over the place, even if you choose settings which are exactly the same quality as the XSX or PS5 version. Every game behaves different. Why do you think every popular game is benchmarked with a lot of configurations? If the results were always the same, there wouldn't be any need for further results after a few games of a new console generation were benchmarked. |
That's why having better spec then next gen consoles will be saver :)
For examples : we have minimum requirement for some games in the future using RTX 3060, then the saves requirement is to have RTX 3070 or RTX 3060 ti/super (if the GPU is exist).
I just using my past experience. some games are bad when it comes to console port or some games are run better than consoles, but having slightly better spec is not a sin.