By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:

HollyGamer said:

Just show me the prove that i said they will do "according to me" , i just using the info from the article and using the info i shared, based or according to insider, expert and Microsoft it self, So are you saying you doubt Microsoft and Sony statement that they are both focusing on different strategy ?

I am not debating about the information in the Op. I am debating against your own comments put forth.

HollyGamer said:

Battlefield 4 frostbite engine are designed and targeted using PC, not PS3 or Xbox 360 as baseline. If Frosbyte are designed using PS3 and Xbox 360 as baseline frostbite wouldn't be that good considered the target is a limited old consoles. That alone proves that scaling up is possible but risking the potential of future hardware benefit and more powerful and is just graphic not even a game design, let alone it's just FPS games that even exist since 2d graphic .

You are just proving my point that engines will scale upwards and downwards depending on hardware.

HollyGamer said:

https://en.wikipedia.org/wiki/PlayStation_4_system_software

Sony using their own API,  mantle can be used for both PS4 and Xbox One, buy SOny itself has their own proprietary and even lower than mantle (just read the article ) it called GNM and GNMX one of those are lower API.

Mantle isn't a low-level API. It's a Hybrid Low-level/High-Level API and was the foundations that Vulkan is built upon.

It does mean that Mantle was able to offer very similar performance in scenarios that *mattered* with it's low-level optimizations (I.E. Draw Calls) whilst still being developer friendly that high-level abstraction layers tend to bring.

https://www.anandtech.com/show/7868/evaluating-amds-trueaudio-and-mantle-thief
https://www.anandtech.com/show/7431/amd-blog-post-the-four-core-principles-of-amds-mantle

HollyGamer said:

Again Sony will not shut down PS4 sales (nobody said that), they will continue selling PS4 like PS3  but they already clarified based on the link i gave on the OP that they will focusing on PS5 and ready to move their games baseline to PS5 not cross gen is a FACT. Microsoft are going to release Halo infinite as cross platform and cross gen is just the proves, (why are u still arguing this fact) .

Dear lord. Point me to where I said that, because that isn't even the argument I have put forth.

My comment about what, CrossGen ? Sony are trying to move to PS5 as fast as possible or Microsoft Game Pass strategy and elimination of platform agnostic? 

It's a "hybrid "   Low level and High Level API , it's not pure low level API, like in consoles . To be pure low level API, a person need to optimize by themself on each PC they have or mod their own games. ( just count how many PC configuration out there).