| Cerebralbore101 said: Tagging this thread. Will bump it for sure whenever official specs are revealed by either Sony or MS. Just a general question for the thread; WTF would Anaconda cost with visuals on par with a 2080? @Pemalite You said that consoles use the same OS as PC. Isn't the PS4 a custom Linux OS? That's a pretty big difference from Windows OS right? |
Linux is a PC OS.
| Trumpstyle said: <SNIP> And he strongly indicated that the 10,2TF is wrong so 11,2TF is back. |
In otherwords you don't have any idea what so ever and will jump back and forth to whichever number looks appealing to you the most?
| HollyGamer said: Just show me the prove that i said they will do "according to me" , i just using the info from the article and using the info i shared, based or according to insider, expert and Microsoft it self, So are you saying you doubt Microsoft and Sony statement that they are both focusing on different strategy ? |
I am not debating about the information in the Op. I am debating against your own comments put forth.
| HollyGamer said: Battlefield 4 frostbite engine are designed and targeted using PC, not PS3 or Xbox 360 as baseline. If Frosbyte are designed using PS3 and Xbox 360 as baseline frostbite wouldn't be that good considered the target is a limited old consoles. That alone proves that scaling up is possible but risking the potential of future hardware benefit and more powerful and is just graphic not even a game design, let alone it's just FPS games that even exist since 2d graphic . |
You are just proving my point that engines will scale upwards and downwards depending on hardware.
| HollyGamer said: https://en.wikipedia.org/wiki/PlayStation_4_system_software Sony using their own API, mantle can be used for both PS4 and Xbox One, buy SOny itself has their own proprietary and even lower than mantle (just read the article ) it called GNM and GNMX one of those are lower API. |
Mantle isn't a low-level API. It's a Hybrid Low-level/High-Level API and was the foundations that Vulkan is built upon.
It does mean that Mantle was able to offer very similar performance in scenarios that *mattered* with it's low-level optimizations (I.E. Draw Calls) whilst still being developer friendly that high-level abstraction layers tend to bring.
https://www.anandtech.com/show/7868/evaluating-amds-trueaudio-and-mantle-thief
https://www.anandtech.com/show/7431/amd-blog-post-the-four-core-principles-of-amds-mantle
| HollyGamer said: Again Sony will not shut down PS4 sales (nobody said that), they will continue selling PS4 like PS3 but they already clarified based on the link i gave on the OP that they will focusing on PS5 and ready to move their games baseline to PS5 not cross gen is a FACT. Microsoft are going to release Halo infinite as cross platform and cross gen is just the proves, (why are u still arguing this fact) . |
Dear lord. Point me to where I said that, because that isn't even the argument I have put forth.

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