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Pemalite said:
HollyGamer said:

PC consist of many spec configuration , thus any platform that has many configuration = PC.  Games for Anaconda are based on Xbox One to be upscale to Xbox One, Xbox One S, Xbox One X, Lockhart, Anaconda + not include all the PC with Nvidia, Intel GPU and AMD GPU from 2013 GPU. 

We don't know how long Microsoft is going to keep the Xbox One, Xbox One S and Xbox One X around... Just like how we don't know how long Sony will keep the Playstation 4, Playstation 4 Slim and Playstation 4 Pro around.

The Playstation 4, Playstation 4 Slim and Playstation 4 Pro will likely continue to receive games until the userbase on the Playstation 5 is sufficiently large and could even take a couple of years like the Jump between the Playstation 3 to the Playstation 4.

Yes the PC includes many configurations, but those "many configurations" doesn't stop the platform from having the best looking games on the market.

HollyGamer said:

Yes they will be using Directx to scale the games, which is that's the point. Direct X is a PC 

And Sony will have OpenGL/Vulkan or both to scale the games, which is a PC API as well.

The Playstation 5 and Anaconda will also have another low-level API for the developers who wish to use it.

Both platforms are the same in that regard.

Shit. Sony will likely leverage *Nix as it's Operating System which is also PC based, just like Xbox will leverage Windows.

The platforms have more in common than you realize when they both source their technology from the same place, the PC.

HollyGamer said:

PS5 will be only made using PS5 as baseline , in short PS5 is a traditional consoles and Xbox is just PC.  

I think I will wait to see what happens rather than assert anything as definitive before the consoles have even released.

HollyGamer said:

Even 100 Million PS5 gamers , not all 100 million buy games. Also all gamers will be moving away anyway if there is new product.  That's a natural law for human. Why would they insist on old hardware, they can just use Xcloud can they? Or they are not confident with their  Xcloud strategy ? 

 

We don't know if the Playstation 5 will have 100~ million gamers. It could pull a WiiU or a Vita in sales numbers. (It's unlikely however.)

Yes, gamers will be moving to the new product, that is just common sense, especially as the old product gets depreciated.

Sony also has an xcloud alternative, Playstation Now, both approaches aren't going to displace the current norm anytime soon, but they are growing in importance, it's always a good idea to never put all your eggs in a single basket.

Notes : I edited and add new reply

We already know their strategy , they even blatantly announced  a few month ago. Sony want their gamer jump to PS5 as fast as possible, and selling hardware . Microsoft want to sell subscription on game pass , thus platform is useless (they are not focus on hardware) and they want to stay still like how smartphones business is. Even Jason said , all Sony first party ip that will be launch on 2020 will be PS5 exclusives. Even now we already now Halo will be coming to Xbox One as well , thus prove they have different strategy. 

I thought you understand games is not just about graphic and graphic, but game design come one packed with AI, Physicist ,  world building, level design, animation , interactivity, etc etc. If we are talking about graphic yes, but there are so many can be achieved more than just graphic on building new games based on new hardware . 

Sony are not using pure Vulcan , they will have lower and more primitive than that, Xbox platform will directX API no way developer will make games using lower than that for Xbox,  because they don't have time, money , and people  for 6 different platform.

Again Sony will say Hasta La Vista to PS4/ slim  and PS4 pro  (remember they only have 2 consoles) as soon PS5 launched. I made mistake,  what I mean not all 100 million PS4 gamers buy the same games , only quarter of them will be profitable. That happened on 7th gen where third party moved out from PS3/Xbox 360 1 year  after PS4/Xbox One launched,  except for sports games and casual games.