Mr Puggsly said:
@goopy - Only a fraction of users seem to really play the exclusives. Unless its Nintendo games of course. I'm not exactly sure why so many flock to PS4, especially when consider they share many top selling games. @Technarchy - I don't believe X1 being less powerful than PS4 was the biggest problem X1 had at launch. I'd say being $499 was a much bigger problem. X1 sales could have been boosted early on if they excluded Kinect at launch for $399. Hence, their next console would have to be more expensive and less powerful to recreate the 2013 launch situation. These are important details people seem to ignore. I personally hope MS does two units, base and premium. It would be good for them if they have a cheap unit and the most powerful console again. |
Many Sony exclusives this gen have been selling 10, 15 or even 20M. So sorry to burst the bubble, but this gen a big portion of people bought and played exclusives on PS4. And if that wasn't an issue MS recognize they wouldn't have bought so many devs.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."