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HollyGamer said:

Not as much as RT capable if it compared to GPU with  dedicated RT cores.  

Didn't I essentially say that?

HollyGamer said:

is there any equivalent of jaguar on PC? Consoles are build to run at  lower spec and lower clock speed to match mainstream setup on PC
 so it can have affordable price on the long run.

The CPU's on PC obliterate what the consoles have, no doubt, even the shittest, slowest CPU's today that only have 2~ CPU cores, 4~ threads will beat the 8-core Jaguar hands down.

In saying that a Quad-Core PC CPU from the 7th gen era can also beat Jaguar.

But we are talking Graphics here anyway...

HollyGamer said:

Optimization is actually is a thing to maximize consoles system . Lower level API is exist even Vulcan  exist to imitate consoles level optimization.  You will not find a PC spec in 2013 to 2015  that can run games on par with 7850 but with tdp 200 watt and small form factor with less heat on 399 price point. 

Introducing TDP, Form Fact, Heat, Price is shifting the goal post which is a logical fallacy, that isn't what the original argument entailed.
https://en.wikipedia.org/wiki/Moving_the_goalposts

Lower level API's exist on PC as well. PC also gets OS optimizations via windows updates.
For example, Microsoft last year rolled out a patch which increased performance for spectre affected machines.
https://www.howtogeek.com/406724/new-spectre-busting-update-speeds-up-windows-10-pcs/

GPU drivers are constantly being optimized which can result in performance increases... For example, here it's a claimed 18%.
https://www.pcgamer.com/amd-says-its-latest-gpu-driver-bumps-performance-up-to-18-in-modern-warfare/


Games get updated to also increase performance.
https://wccftech.com/darksiders-iii-pc-patch-performance/

As for the Radeon 7850 specifically... In non-VRAM limited games, it will still handle every competently ported PS4 multiplat game just fine at 1080P, 30fps.
Sometimes you can take a hit to that resolution and increase visual effects past what the PS4 was capable of.

I.E. The Radeon 7850 can do Battlefield 5, Medium Quality at a full-fat 1080P, 50fps.


The Playstation 4 for instance will often hit 40fps and sometimes hit a low 1280x720 resolution... But it spends most of it's time between that and 1080P rather than 1080P all the time.


Considering that the Radeon 7850 released in March 2012 and the Playstation 4 launched in November 2013... Which means the Radeon 7850 is 1 year, 8 months older than the Playstation 4. It does bloody well.

HollyGamer said:

So why developer are not  making Battlefield One on Xbox 360 and PS3? Or using Frostbite on Switch for their latest Fifa games, instead they are using old engines from PS3/360 era.  

The userbase for the Xbox 360 and Playstation 3 have moved on.
The last Frostbite/Battlefield game on Xbox 360 and Playstation 3 dropped in 2015 with Hardline, 4 years ago.
https://en.wikipedia.org/wiki/Battlefield_Hardline

The Switch can handle more modern engines like Unreal Engine 4, but it's probably more economical for developers to port older engines over instead.
That is something individual studios decide... Because at the end of the day, the Switch has a graphics hardware feature set that is compatible with the Playstation 4 and Xbox One and even in a couple of areas, exceed the ageing Graphics Core Next designs.

EA also historically hasn't given Nintendo much support in the modern era either.

HollyGamer said:

When we talking about game design is not just about graphic but physic, AI, load time, game design. 

And more.



--::{PC Gaming Master Race}::--