Mr Puggsly said:
But given the option, I think I would always choose 1440p/60 fps. 1440p is already a sharp presentation. At that point 60 fps will have more impact on gameplay than 4K. Instead I think visually demanding games are gonna be more like 1440p-1800p/30 fps. Which is fairly common on premium consoles right now. Not just because of CPU limitations, but 60 fps is also taxing on GPU. |
Even for story driven games if the 60 meant a sacrifice to other effects though?
"Instead I think visually demanding games are gonna be more like 1440p-1800p/30 fps."
I'd be more than happy with this. I'd even go down to 1080 for 60fps on incredibly demanding multiplayer games. 60 is more of a concern for me than resolution for multiplayer. I'm just really hoping on devs giving us more options next generation when it comes to letting us decide on how to play.
Just a few basic option "sliders". I feel like I'm asking too much but am optimistic anyway.









