CGI-Quality said: Real time, next gen ready character. The big takeaways (which will make it into next gen games) are the SSS and raytracing (particularly seen below): What do you think? As 2020 looms, are you getting more excited about the prospects of said visuals being readily available to you (and no longer just within the 3D community) in less than a year? |
That is frekkin insane.... the screenshots zoomed in.... thats unreal.
The animation where she smiles seems abit off, and that blurr effect there kinda ruins the illusion.