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JRPGfan said:
DonFerrari said:

It's so strange that when you put more fps to have a smoothier experience and faster reaction you increase lag so much.

That because his PC cannot keep the same FPS at 4k ultra, as it does at 1080p.
The more fps a game renders at, the more often it "updates" things on screen, and as such, the instance it notice a "key press" happends more often too.

Thats why the input delay rises when hes doing testing at 4k, vs 1080p.
The 144mhz is just what hes asking the monitor to output at.... if his PC cannot keep that frame rate at 4k, then thats to be expected.

That was me being an imbecile for trading fullhd x 4k with 3x 60fps. My bad.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."