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Mr Puggsly said:

Stadia has launched a few years into premium consoles and they boasted specs well above them. Even if there is a poor optimization thing happening, I suspect the reality is users arent getting the advertized specs.

PS4 and X1 basically share the same market, given their library is very similar and they have similar games as top sellers. So I generally  lump them together as an audience. Therefore I dont see premium consoles them as a niche separate things per se. Frankly, Stadia is aiming for the exact same type of gamers that enjoy Playstation and Xbox.

Switch in comparison has a more unique audience. When you look at the games that really thrive on it, it has no direct competitor.

PS Now is probably profitable, but I doubt its making a big profit. I cant recall the exact amount but I think they said it had like 700k subscribers in a report before the price change and some major PS4 games were also added. Its also limited to 720p/60 fps so they arent sending out data like Stadia.

Gamepass cant be profitable for publishers? What is that based on?

Sony has a strong 1st party, but they come to PS Now late. I believe I read xCloud is going to have the enitre X1 library. Hence, xCloud is more like a real console being streamed versus a more curated experience of the competitors. If xCloud is ultimately curated, it will atleast have 1st party games at launch.

It's hard to believe that $120 a year for gamepass, spread over I don't know how many games, can be a good source of income for publishers other than MS. Besides that, a lot of people just get it now and then at discounts. I played a bunch of games with gamepass for $1. Nobody made money off that lol.