Barkley said:
It does feel rushed in some areas. Something I noticed in the first city. There's only about 8 buildings in the whole city, yet they copy and paste the same shop. They're literally right next to each other. It's not something that really matters, but damn... xD. And above in the first clothes shop, the two people working there being identical in every way, using the exact same model. Clothing, bracelet and all identical. Reusing the same character model in the same building, it just feels weird. It's classic pokemon, but as it transitions to 3D/HD these things just start to feel rushed/lazy and weird. Again it's nit picky and it doesn't matter, but it does make the game feel rushed and just strange. Gamefreak should use the millions their games make to hire more people and diversify the content. It might not seem like much, but variety in models/visuals really does add to a polish of a game without you even realising it sometimes. |
Please stop saying that it doesnt matter; because it does. When you say that you are excusing them for low tier work that other developers have transitioned from during the PS1 age.
3:05 - 3:10 is fuckin hilarious. What gen is this!?
If any other big name game had released to issues seen in this video it would have mauled to hell n back. The industry has collectively given Pokemon a major pass and it unfortunately will not help the future of this franchise. Fuck graphics, Pokedex, lack of post game content. This games very core is the problem; everything about the design of this game is simply at 8bit - PS1 levels. GameFreak is not lazy, noooo its worse, they're technically incompetent. This is not Pokemon game designed for consoles, but an 8bit designed game made to look like a late gen Wii game.